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I am Marc Williams from New Zealand, creator of Architect School.

I wanted to be an architect since I was very young. I started working full time in architects offices at 18 years old.

I got my architecture degree's from the University of Auckland, New Zealand.

I have 38 years of architect experience on more than 100 built projects.

I created a digital media company from scratch in 2006.

I am a registered New Zealand secondary school teacher that specialises in digital technology. 

I created Architect School in 2015 and Architecture School International in 2024.


I have taught digital and architecture to more than 3000 students aged 12 to 20.


My academic qualifications: Bachelor of Architecture, Bachelor of Architectural Studies, Master of Education, Graduate Diploma Secondary Teaching, Graduate Diploma Creative Technologies, Diploma 3D Animation. 


I worked in a variety of architects offices for several years before working for Patterson Associates for 6 years on projects including the Knight Klisser (House of the Year 1991), Axis, D72 and the Summer Street house.

I worked at Hulena Architects for 9 years. 

In 2004 I stopped working in architects offices to focus on digital architecture and education.

Box House is a digital architecture project from 2005.   


In 2006, I created New Zealand Visual Effects, my digital media company.  

I designed my studio to produce high end digital media content for architects, tv commercials, artists, national and international media agencies. I employed an awesome staff of expert modellers, animators and visual effects artists create the digital content. The 70 photos in the slideshows below show the studio fit out process.

I designed two tables for the studio that were made and installed by Design Production. 8 metre long x 1 metre wide stainless steel table. 6 metre long x 2 metre wide steel table, the top is made from three 2 x 2 metre x 0.6mm thick steel plates that were industrial powder coated white. The photos below show the table installation process.

The videos below are examples of some of the client projects we created.

In 2008, we created Digitalwind, a computational fluid dynamics wind simulation technology based on meteorological atmospheric data to scientifically analyse the effects of wind around architecture.   

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Between 2011 and 2022, I was the specialist digital technology secondary school teacher at Alfriston College.

I taught a wide variety of Computer Science subjects and led the eLearning professional development of teachers and staff.

I custom designed the digital technology curriculum from scratch to meet the requirements of the new NZQA assessment standards released in 2010.

I was responsible for teaching more than 3000 Year's 9 to 13 students over 10 years. 

I created the website as a online platform for sharing my educational resources I developed and information sourced from the Internet for my students, their parents and anyone else to access. 

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In 2015, I integrated my Architect School curriculum into the Alfriston College digital technology curriculum for students who wanted the option of learning about all things architecture.


Some of my students have gone on to study architecture degrees at university and are now working as architects. 

These videos are NZQA assessment architecture projects by two of my 2021 Year 13 students.  


Minecraft at Alfriston College. Minecraft is a virtual reality game platform for authentic, collaborative and cognitive learning experiences.


In 2012, I started the use of Minecraft for learning in the Alfriston College digital curriculum I developed.

In 2013, a group of my Year 9+10 students recreated the school in Minecraft, we put a video of it on YouTube. Auckland Museum saw our video and invited us to collaborate on their Gallipoli project. 

I created website as a online platform for sharing my Minecraft educational resources I developed and information sourced from the Internet for my students, their parents and anyone else to access 24/7.   


In 2014, Auckland War Memorial Museum commissioned Alfriston College students to recreate the landscape of 1915 Gallipoli in Minecraft for the 100 year anniversary of World War One ANZAC 2015 exhibition.


35 of my students spent a year building an authentic version of the Gallipoli peninsula in Turkey where the military campaign happened. This Gallipoli Minecraft world was shared with every school in New Zealand for students to learn about Gallipoli and is still available for worldwide download. 


I was responsible for developing the Alfriston College Computer Science curriculum. Students learnt Java, Python and other programming languages to develop projects for NZQA L1 to L3 Computer Science assessments.


Between 2011 and 2016 we ran our own school Minecraft server and developed a world for students to learn to the principles of Computer Science by coding in a fun game based environment. Students used Lua (the programming language Minecraft is based on) to program Minecraft Turtles to do tasks using Loops, While Loops, If Statements, Variables, Functions and Array commands. These videos show examples of student programmed turtles navigating the world maze, digging, building and breaking blocks activities using the six coding commands.

Microsoft bought Minecraft in 2016 and made some changes to the game. We stopped using our server and modified our Computer Science curriculum to suit the new changes which included the introduction of programmable robot Agents using Microsoft MakeCode and Code Connection based on JavaScript.


We created a NZQA  AS91883 Computer Programming assessment which the Year 11 students code within Minecraft, these two videos show examples of the students assessment projects.


I launched Architect School International in 2024 as an initiative for schools and architects to collaboratively support students in Asia-Pacific countries to be architects.

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